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Three.js Sculpture

How to Create a rorating .glb sculpture in a webGL metaverse envoronment using the three.js library.

 Creating a rotating .glb sculpture using Three.js in a webGL metaverse environment involves several steps. First, make sure you have included the Three.js library in your HTML file. You can use the following script as a starting point: ```html <!DOCTYPE html> <html lang="en"> <head>   <meta charset="UTF-8">   <meta name="viewport" content="width=device-width, initial-scale=1.0">   <title>Three.js Sculpture</title>   <style>     body { margin: 0; }     canvas { display: block; }   </style> </head> <body>   <script type="module">     import * as THREE from 'https://threejsfundamentals.org/threejs/resources/threejs/r125/build/three.module.js';     import { GLTFLoader } from 'https://threejsfundamentals.org/threejs/resources/threejs/r125/examples/jsm/loaders/GLTFLoader.js';     let camera, scene, renderer;     let sculpture;     init();     animate();